I started learning modeling with 3ds Max recently in order to make game assets in the future. I started off by modeling a character based on my friend Nicole’s 2D drawing.


I got the UVs unwrapped and applied some basic colors to the model, but I’m too lazy to finish the texture for now.

Nili_UV-small Nili_TextureProcess01


At the moment, I’m working on a Nissan 350z car model. I have no knowledge of cars or whatsoever, so I just picked out a random one with blueprints that I could use. The goal of this model is to keep it under 20.000 tris.