[TBA] VR Experience – Oculus Go

This was a quick 1-month client project to create a VR experience for the internal sales team within the company. The focus of the VR experience was to give the users an interesting and novel way to gain insights about the company’s direction and future prospects, and is meant to be informative and inspiring. Being the developer on the team, we utilized a 360 recording of the environment to reduce the overhead, so that we could allocate more resources to the character and the nearby objects. For the character, we created custom body animations and utilized our in-house facial capturing technology to record the face animations.

More information to come.

TeamPart Time Evil, LLCRoleUX Designer & Unity3D DeveloperToolsUnity3D (C#), Oculus GoSkillsUX Design, C#, VRYear2020