Designer, prototyper, problem solver and videogame enthusiast
I am an interaction / UX Designer from the Netherlands. With a background in Industrial Design (BSc) from Eindhoven University of Technology in the Netherlands, and a master’s degree in Entertainment Technology (MET) from Carnegie Mellon University. I love to get involved in multidisciplinary fields, from art and design to programming and electronics. I worked on various interactive projects as a designer and developer, and collaborated with companies such as TATRC, HITLAB New Zealand, ATR-Promotions, 2K Games and Firaxis Games. At the moment, I am partnering with Part Time Evil working on a mobile puzzle game called Puzzle Football for the iPhone as a pixel artist, UI designer and game developer.
My areas of expertise are interactive products, developing (serious) games and exploring new areas for interactive experiences and simulations. In my spare time I like to travel, play RTS and FPS games, trying out delicious cuisine and practice the art of Kendo.
Interested in working with me or do you have an exciting opportunity? Feel free to send an email to [email protected] for all business inquiries.
Skills: Industrial Design, Interaction Design, UX/UI Design, Fabrication, Physical Computing, Event Scripting, Game Development, Creative Programming, (Pixel) Art, Animation, Rapid Prototyping
Tools: Adobe Creative Suite CS6, Unity3D (C#), Balsamiq, Hansoft, Arduino, Electronics/Sensors, Processing, CNC, Laser-Cutter
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