Xpider Sven

We had a baller 7-legged spider hanging outside of our project window the other day and took some awesome footage of it. Unfortunately, he went missing when the weather got colder and rainier :(

I played around with the footage of our Xpider and video effects in Premiere.
Watch the videos in FULL HD and FULL SCREEN for the ultimate experience!!
http://www.youtube.com/watch?v=ed4MM_nLc-Y&hd=1

http://www.youtube.com/watch?v=z_0OINiWsIU&hd=1


Project Xense & Random Doodle

At the Entertainment Technology Center they allow us to borrow Wacom Tablets, so I got myself a Wacom Intuos 4 Extra Large. Yes, EXTRA LARGE!!! It's 462mm x 304.8mm (18.2" x 12.0") with 8 express keys, a touch ring and a pen with Advanced Pen Tip Sensor.

Anyway, working hard on Project Xense to create 3 interactive exhibitions for the National Museum of Health and Medicine in Washington DC about retinal implants, cochlear implants and neuroprosthetics.
Here's random wacom doodle of a girl with a prosthetic arm...


Ryusei In-Game

Ryusei

--------------------------
Round 4 Storytelling ~ 3 Weeks Project
Building Virtual Worlds, Fall 2011
Entertainment Technology Center
Carnegie Mellon University

In-game footage only, game play footage will follow shortly!

--------Team--------
Weiwei Huo ~ Producer & Programmer
Liu Xiyuan ~ Lead Programmer
Mohan Subramanian ~ 3D Modeler & Animator
Elwin Lee ~ Texture Artist & 2D Animator
Anthony Hildebrand - Sound Design & Script

--------Voice-Overs--------
Björn Ahlstedt ~ Main Character
Eric Hamel ~ Ryusei
Avi Chetlin ~ Shogun's Son
Diane Turnshek ~ Narrator

--------Special Thanks--------
Jason Baxter
Chris Klug
Brian Lee
Scott Chen


Future Film Force - Mario Paint Game Trailer

http://www.youtube.com/watch?v=-tBwDBUhKxo&hd=1

Mario Paint Game Trailer for Visual Story class 2011 - Entertainment Technology Center, Carnegie Mellon University

- Albert Gea
- Dicky Lou
- Elwin Lee
- Daniel Hausmann
- Eric Zhang

Design and develop a 1 minute long video, to sell an existing PC, console or handheld game. Make it as exciting and believable as possible.

Another team's pre production work (4.0. Game Trailer Pre Production) will be given, move the project forward by doing any kind of filming, editing and post production work.


Ryusei Teaser


Presenting tomorrow at Round 4, Building Virtual Worlds. Streaming will be available in the afternoon (UTC -05:00)!!!


Visual Story Class

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Visual Story is a storytelling/film class part of my boot camp semester at the Entertainment Technology Center, Carnegie Mellon University. The course combines the traditional notions of a film course — how to use the visual language from film — with the emerging notions of how interactivity changes the way we communicate with an audience.

On my team were Albert Gea, Dicky Lou, Daniel Hausmann and Eric Zhang. And for our first assignment, we had to create a short promo video of our team and team members. Below you can find the deliverable requirements and the final video for the assignment.

Deliverables:

1. Each team will create a 10 second animated logo for their respective Visual Story teams.
2. In addition, each team will shoot a 60 second promotional short on your team. The objective is to show off your team's talent in a creative way. Try to follow a storyline through time and space that depicts your team in the most creative, crazy, or fun way possible. Use all elements of visual grammar and work at building in elements from the first few lectures and workshops.

 

For the 2nd assignment, we had to recreate a scene from a movie. The choices were "3 Iron", "Tenacious D", "American Psycho", "Stranger than Fiction" and "...". We picked Tenacious D

Recreating a scene shot for shot
Choose one of the three scenes screened in class and break them down into these three steps (Due with Rough Cut):
1. Text – Dialogue and shot list
2. Images – Storyboard with matching dialogue
3. Schematics – Over head floor plan with numbered camera set-ups


ATR Open House

Ok finally after a looooooong loooooooooooooong time I decided to update it (Nili kept bugging me D:< )

Few weeks back there was an open house at ATR, the company that I'm working for, together with the other companies nearby.
The open house was amazing!! So many high-tech research stuff :D like 3D-screens, robotics and other fancy stuff :3
Made some photos and videos so I'll just explain those (can't really recall the rest or too lazy for it :3)

This setup here was to simulate grabbing virtual objects. You had to grab the device and pinch it with your fingers to grab to object on the screen. They could then set the density of the object which you could really feel when you're trying to grab the object :D
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