Space Invaders is my first project for Gadgets, Sensors and Activity Recognition in HCI, Carnegie Mellon University. The objective was to build an interactive game using an 8×8 LED Matrix display, so I made a Space Invaders game using the Arduino Nano, a piezo speaker, a potentiometer for moving left and right, and a button to fire.
The game features: • 3 levels (static enemies; moving enemies; boss fight) • Win & lose state • Missile firing mechanism • Enemies firing back • Collision detection • Sound for epicness
If you want to give the game a try for yourself, you can download the Arduino code. DOWNLOAD ARDUINO CODE
OrganizationCarnegie Mellon UniversityAssignmentGadgets, Sensors and Activity Recognition in HCI (05-833)ToolsArduinoYear2012